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synced 2026-05-23 06:39:23 -07:00
Minor tweaks of UI texts,
optimization of the wipe tower invalidation, show collisions of the wipe tower with known dimensions.
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@@ -715,6 +715,7 @@ int GLVolumeCollection::load_wipe_tower_preview(
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v.select_group_id = obj_idx * 1000000;
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v.drag_group_id = obj_idx * 1000;
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v.is_wipe_tower = true;
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v.shader_outside_printer_detection_enabled = ! size_unknown;
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return int(this->volumes.size() - 1);
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}
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