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https://github.com/FULU-Foundation/OrcaSlicer-bambulab.git
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First working implementation of a GUI for cutting
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@@ -125,6 +125,17 @@ TriangleMesh::repair() {
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this->repaired = true;
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}
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void
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TriangleMesh::reset_repair_stats() {
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this->stl.stats.degenerate_facets = 0;
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this->stl.stats.edges_fixed = 0;
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this->stl.stats.facets_removed = 0;
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this->stl.stats.facets_added = 0;
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this->stl.stats.facets_reversed = 0;
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this->stl.stats.backwards_edges = 0;
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this->stl.stats.normals_fixed = 0;
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}
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void
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TriangleMesh::WriteOBJFile(char* output_file) {
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stl_generate_shared_vertices(&stl);
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