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synced 2026-05-26 08:39:23 -07:00
Remove any Perl related code from libslic3r
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@@ -241,8 +241,4 @@ GLVertexArray::load_mesh(const TriangleMesh &mesh)
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}
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}
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#ifdef SLIC3RXS
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REGISTER_CLASS(GLVertexArray, "GUI::_3DScene::GLVertexArray");
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#endif
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}
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