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Fix of "Don't use bridging perimeters on top of elephant-foot compensation #3011"
If the Elephant foot compensation is applied to the 1st object's layer, the uncompensated 1st object's slice is newly used for calculation of bridges, overhans, skirt, brim, raft and supports. Layer::slices were renamed to Layer::lslices to simplify reading of the code, to differentiate from LayerRegion::slices.
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@@ -182,7 +182,7 @@ private:
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void _slice(const std::vector<coordf_t> &layer_height_profile);
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std::string _fix_slicing_errors();
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void _simplify_slices(double distance);
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void simplify_slices(double distance);
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bool has_support_material() const;
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void detect_surfaces_type();
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void process_external_surfaces();
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