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ENABLE_SHADERS_MANAGER set as default
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@@ -1,8 +1,6 @@
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#ifndef slic3r_GLShadersManager_hpp_
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#define slic3r_GLShadersManager_hpp_
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#if ENABLE_SHADERS_MANAGER
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#include "GLShader.hpp"
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#include <vector>
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@@ -29,6 +27,4 @@ public:
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} // namespace Slic3r
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#endif // ENABLE_SHADERS_MANAGER
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#endif // slic3r_GLShadersManager_hpp_
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