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3DScene set_viewport_from_scene method moved to c++
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@@ -2105,6 +2105,11 @@ void _3DScene::select_view(wxGLCanvas* canvas, const std::string& direction)
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s_canvas_mgr.select_view(canvas, direction);
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}
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void _3DScene::set_viewport_from_scene(wxGLCanvas* canvas, wxGLCanvas* other)
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{
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s_canvas_mgr.set_viewport_from_scene(canvas, other);
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}
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void _3DScene::update_volumes_colors_by_extruder(wxGLCanvas* canvas)
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{
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s_canvas_mgr.update_volumes_colors_by_extruder(canvas);
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