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WIP: World / local transformations of an object instance from the side panel.
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@@ -275,6 +275,8 @@ public:
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int volume_id;
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// Instance ID, which is equal to the index of the respective ModelInstance in ModelObject.instances array.
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int instance_id;
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bool operator==(const CompositeID &rhs) const { return object_id == rhs.object_id && volume_id == rhs.volume_id && instance_id == rhs.instance_id; }
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bool operator!=(const CompositeID &rhs) const { return ! (*this == rhs); }
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};
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CompositeID composite_id;
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// Fingerprint of the source geometry. For ModelVolumes, it is the ModelVolume::ID and ModelInstanceID,
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