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ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE -> Code cleanup
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@@ -330,7 +330,6 @@ std::vector<coordf_t> layer_height_profile_adaptive(
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return layer_height_profile;
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}
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#if ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE_SMOOTHING
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std::vector<double> smooth_height_profile(const std::vector<double>& profile, const SlicingParameters& slicing_params,
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unsigned int radius)
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{
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@@ -397,7 +396,6 @@ std::vector<double> smooth_height_profile(const std::vector<double>& profile, co
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return ret;
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}
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#endif // ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE_SMOOTHING
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void adjust_layer_height_profile(
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const SlicingParameters &slicing_params,
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@@ -147,10 +147,10 @@ extern std::vector<double> layer_height_profile_adaptive(
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const SlicingParameters& slicing_params,
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const ModelObject& object, float cusp_value);
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#if ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE_SMOOTHING
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extern std::vector<double> smooth_height_profile(const std::vector<double>& profile, const SlicingParameters& slicing_params,
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extern std::vector<double> smooth_height_profile(
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const std::vector<double>& profile,
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const SlicingParameters& slicing_params,
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unsigned int radius);
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#endif // ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE_SMOOTHING
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#else
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extern std::vector<coordf_t> layer_height_profile_adaptive(
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const SlicingParameters &slicing_params,
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@@ -44,6 +44,5 @@
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// Enable adaptive layer height profile
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#define ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE (1 && ENABLE_2_2_0_ALPHA1)
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#define ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE_SMOOTHING (1 && ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE)
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#endif // _technologies_h_
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