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Fix horrible complexity of custom seam lookup (#5067)
- polygons are offset individually - custom areas are kept separately for each PrintObject - AABB tree is used to get logN lookup complexity
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@@ -11,7 +11,6 @@
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#include "Slicing.hpp"
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#include "Tesselate.hpp"
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#include "Utils.hpp"
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#include "AABBTreeIndirect.hpp"
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#include "Fill/FillAdaptive.hpp"
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#include "Format/STL.hpp"
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