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Enhanced volumes manipulation - wip
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@@ -324,7 +324,8 @@ public:
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void mirror(Axis axis);
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#if ENABLE_MODELVOLUME_TRANSFORM
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void translate_geometry(const Vec3d& displacement);
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// translates the mesh and the convex hull so that the origin of their vertices is in the center of this volume's bounding box
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void center_geometry();
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#endif // ENABLE_MODELVOLUME_TRANSFORM
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void calculate_convex_hull();
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