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synced 2026-05-21 23:49:28 -07:00
Do some hollowing finally.
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@@ -69,7 +69,7 @@ Contour3D walls(
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// Shorthand for the vertex arrays
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auto& upts = upper.points, &lpts = lower.points;
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auto& rpts = ret.points; auto& ind = ret.indices;
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auto& rpts = ret.points; auto& ind = ret.faces3;
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// If the Z levels are flipped, or the offset difference is negative, we
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// will interpret that as the triangles normals should be inverted.
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@@ -677,7 +677,7 @@ void create_pad(const ExPolygons &sup_blueprint,
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ThrowOnCancel thr)
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{
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Contour3D t = create_pad_geometry(sup_blueprint, model_blueprint, cfg, thr);
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out.merge(mesh(std::move(t)));
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out.merge(convert_mesh(std::move(t)));
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}
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std::string PadConfig::validate() const
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