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Fix build on Win
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@@ -167,7 +167,7 @@ void MainFrame::update_title()
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build_id.erase(build_id.begin() + idx_plus, build_id.end());
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#if defined(_WIN32) && ! defined(_WIN64)
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// People are using 32bit slicer on a 64bit machine by mistake. Make it explicit.
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build_id += " 32 bit"
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build_id += " 32 bit";
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#endif
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}
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}
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