Unicode handling:

Removed the Perl dependencies on Encode, Encode::Locale and Unicode::Normalize.
Added dependency on boost::locale.
Added encode_path, decode_path, normalize_utf8 functions to Slic3r.xs

Slic3r.xs has been made mostly utf8 safe by using the boost::nowide library,
thanks to @alexrj for the idea.

Simplified the encode_path / decode_path stuff:
wxWidgets are unicode already, so there is no need to decode_path() from it.
Perl / win32 interfacing is non-unicode, so decode_path() is executed
on ARGV just at the beginning of the perl scripts.
This commit is contained in:
bubnikv
2017-08-03 17:31:31 +02:00
parent 31085fb1d7
commit 1385018724
33 changed files with 236 additions and 186 deletions

View File

@@ -8,8 +8,6 @@ use File::Spec;
my %prereqs = qw(
Devel::CheckLib 0
Encode 0
Encode::Locale 1.05
ExtUtils::MakeMaker 6.80
ExtUtils::ParseXS 3.22
File::Basename 0
@@ -24,7 +22,6 @@ my %prereqs = qw(
IO::Scalar 0
threads 1.96
Time::HiRes 0
Unicode::Normalize 0
);
my %recommends = qw(
Class::XSAccessor 0