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Rectangle selection in 3D scene -> hovering detection
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@@ -59,10 +59,8 @@ namespace GUI {
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void GLSelectionRectangle::stop_dragging()
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{
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if (!is_dragging())
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return;
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m_state = Off;
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if (is_dragging())
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m_state = Off;
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}
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void GLSelectionRectangle::render(const GLCanvas3D& canvas) const
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