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ENABLE_SLOPE_RENDERING set as default
Slope rendering active only when using Gizmo FDM supports
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@@ -236,8 +236,6 @@ public:
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void set_in_preview(bool preview);
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// Move to left to avoid colision with variable layer height gizmo
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void set_move_from_overlay(bool move) { m_move_from_overlay = move; }
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// or slope visualization gizmo
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void set_move_from_slope (bool move) { m_move_from_slope = move; }
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private:
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//pushes notification into the queue of notifications that are rendered
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//can be used to create custom notification
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