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Refactoring. Use Model class for representing the plate in GUI
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@@ -5,7 +5,7 @@
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namespace Slic3r { namespace Geometry {
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void convex_hull(Points points, Polygon &hull);
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void convex_hull(Points &points, Polygon* hull);
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void chained_path(Points &points, std::vector<Points::size_type> &retval, Point start_near);
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void chained_path(Points &points, std::vector<Points::size_type> &retval);
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template<class T> void chained_path_items(Points &points, T &items, T &retval);
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