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GLCanvas3DManager moved from being a static member of _3DScene to be a normal member of GUI_App
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@@ -439,6 +439,12 @@ void Selection::clear()
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update_type();
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this->set_bounding_boxes_dirty();
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#if ENABLE_NON_STATIC_CANVAS_MANAGER
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// this happens while the application is closing
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if (wxGetApp().obj_manipul() == nullptr)
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return;
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#endif // ENABLE_NON_STATIC_CANVAS_MANAGER
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// resets the cache in the sidebar
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wxGetApp().obj_manipul()->reset_cache();
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